The user's own digital identity being represented as an avatar should becomesomething universal and exploitable invarious Metaverse spaces. This is a bigchallenge with current initiatives, whichare mainly centered around proprietary,locked-in Metaverse solutions. Building a system to connect theseworlds, with interoperable assets andavatars, is a key step in enabling a sharedMetaverse.
This will lead to the creation ofa new level of reality which will be fullydigital, with its own values and economy, and including an expression of ourselves, as in the real world. Many sub- challengescome with this mission: privacy, identitytheft and security concerns which shouldnot be dismissed.